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February 11, 2026

Saudi Arabia Introduces Video Games into School Curriculum

The CSR Journal Magazine

In a groundbreaking initiative, Saudi Arabia’s Ministry of Education has announced the incorporation of electronic gaming into the educational framework across schools at all levels. This innovative strategy seeks to merge traditional education with essential digital skills and creativity, reflecting a global trend of recognizing video games as valuable educational tools.

Details of the Initiative

This decision follows the signing of three strategic agreements involving the Ministry of Education, the National Institute for Educational Development, and the Educational Services Development Company, in partnership with Savvy Games Group, a state-owned gaming entity related to the Public Investment Fund. These agreements aim to facilitate the integration of electronic gaming into curricula, foster national gaming competitions, and establish pathways for developing local talent in the gaming industry.

Collaboration and Skill Development

As part of this transformative approach, the collaboration will work with the National Curriculum Center to incorporate gaming-related skills into educational content. Educator training initiatives will also be launched to create educational games and encourage nationwide innovation challenges linked to the gaming sector. This policy shift marks a crucial advancement in the educational landscape of the Middle East, where the focus is not only on the entertainment value of games but also on the educational skills they can impart, such as collaboration, leadership, and strategic thinking.

Global Trends in Gaming and Education

Saudi Arabia’s move aligns with international trends exploring the educational benefits of gaming. Countries like Japan and the United States have similarly included video games in classroom environments to enhance critical thinking and communication skills, positively influencing student engagement and career readiness. The incorporation of gaming in education has shown potential in boosting academic performance, particularly in subjects like mathematics and science, through interactive and strategic approaches.

Focus on Economic Diversification

The Saudi gaming industry, already a significant player with millions of users and substantial annual revenues, underscores the economic potential associated with this sector. By formalizing gaming education, Saudi authorities aim to equip students for employment in various gaming-related fields, including game development, design, and cybersecurity. This initiative aligns with the Kingdom’s broader aim of diversifying its economy and preparing a future workforce adept in technology and creative industries.

Components of the Gaming Curriculum

While specific details regarding the curriculum are still being finalized, the agreements outline several essential components. This includes integrating gaming concepts into formal coursework to illustrate digital literacy and computer science fundamentals. Additionally, national competitions will be organized to showcase student talent in game design and esports. Professional development pathways will also be established, aligning with vocational tracks and scholarships that support aspiring game designers and developers.

Implementation and Future Developments

The Ministry of Education is currently in the implementation phase, collaborating with curriculum developers and industry partners to refine educational content and prepare teachers for new roles. Initial efforts will focus on pilot programs and teacher development, ensuring that the gaming curriculum complements existing educational objectives. As the initiative evolves, it may encourage other nations in the region to explore innovative educational models that address the demands of a digital economy.

Challenges and Aspirations

Despite the promising outlook, the initiative faces challenges, including the need to maintain a balance between screen time and core academic standards. Nevertheless, the introduction of electronic gaming into the educational framework signals a significant reevaluation of educational practices in Saudi Arabia, aligned with the aspirations of a digitally-savvy generation.

 

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